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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Keypoint
|
+-- Engine.AmbientSound
|
+-- Engine.AmbientSoundSimple
|
+-- Engine.AmbientSoundSimpleToggleable
| Variables Summary | |
|---|---|
| bool | bCurrentlyPlaying |
| AmbientSoundSimpleToggleable | |
| bool | bFadeOnToggle |
| float | FadeInDuration |
| float | FadeInVolumeLevel |
| float | FadeOutDuration |
| float | FadeOutVolumeLevel |
| Inherited Variables from Engine.AmbientSoundSimple |
|---|
| AmbientProperties, SoundCueInstance, SoundNodeInstance |
| Inherited Variables from Engine.AmbientSound |
|---|
| AudioComponent, bAutoPlay, bIsPlaying |
| Functions Summary | ||
|---|---|---|
![]() | OnToggle (SeqAct_Toggle Action)) | |
![]() | PostBeginPlay ())) | |
![]() | ReplicatedEvent (name VarName)) | |
![]() | StartPlaying ())) | |
![]() | StopPlaying ())) | |
| Variables Detail |
|---|
used to update status of toggleable level placed ambient sounds on clients
| Functions Detail |
|---|
OnToggle Source codeHandling Toggle event from Kismet.
PostBeginPlay Source code
ReplicatedEvent Source code
StartPlaying Source code
StopPlaying Source code| Defaultproperties |
|---|
defaultproperties { bAutoPlay=FALSE bStatic=false bNoDelete=true FadeInDuration=1.f FadeInVolumeLevel=1.f FadeOutDuration=1.f FadeOutVolumeLevel=0.f } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||