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Engine.AmbientSoundSimple

Extends
AmbientSound
Modifiers
hidecategories ( Audio ) native ( Sound )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Keypoint
      |   
      +-- Engine.AmbientSound
         |   
         +-- Engine.AmbientSoundSimple

Direct Known Subclasses:

AmbientSoundNonLoop, AmbientSoundSimpleToggleable

Variables Summary
SoundCueSoundCueInstance
SoundNodeAmbientSoundNodeInstance
AmbientSoundSimple
SoundNodeAmbientAmbientProperties
Inherited Variables from Engine.AmbientSound
AudioComponent, bAutoPlay, bIsPlaying


Variables Detail

SoundCueInstance Source code

var editinline export const SoundCue SoundCueInstance;
Dummy sound cue property to force instantiation of subobject.

SoundNodeInstance Source code

var editinline export const SoundNodeAmbient SoundNodeInstance;
Dummy sound node property to force instantiation of subobject.

AmbientSoundSimple

AmbientProperties Source code

var(AmbientSoundSimple) editinline editconst SoundNodeAmbient AmbientProperties;
Mirrored property for easier editability, set in Spawned.


Defaultproperties

defaultproperties
{
    Begin Object Class=DrawSoundRadiusComponent Name=DrawSoundRadius0
    End Object
    Components.Add(DrawSoundRadius0)
    
    Begin Object Name=AudioComponent0
        PreviewSoundRadius=DrawSoundRadius0
    End Object

    Begin Object Class=SoundNodeAmbient Name=SoundNodeAmbient0
    End Object
    SoundNodeInstance=SoundNodeAmbient0

    Begin Object Class=SoundCue Name=SoundCue0
        SoundGroup=Ambient
    End Object
    SoundCueInstance=SoundCue0
}

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Creation time: Sat 17/1/2009 20:56:01.515 - Created with UnCodeX