| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Keypoint
|
+-- Engine.AmbientSound
|
+-- Engine.AmbientSoundSimple
AmbientSoundNonLoop, AmbientSoundSimpleToggleable
| Variables Summary | |
|---|---|
| SoundCue | SoundCueInstance |
| SoundNodeAmbient | SoundNodeInstance |
| AmbientSoundSimple | |
| SoundNodeAmbient | AmbientProperties |
| Inherited Variables from Engine.AmbientSound |
|---|
| AudioComponent, bAutoPlay, bIsPlaying |
| Variables Detail |
|---|
Dummy sound cue property to force instantiation of subobject.
Dummy sound node property to force instantiation of subobject.
Mirrored property for easier editability, set in Spawned.
| Defaultproperties |
|---|
defaultproperties { Begin Object Class=DrawSoundRadiusComponent Name=DrawSoundRadius0 End Object Components.Add(DrawSoundRadius0) Begin Object Name=AudioComponent0 PreviewSoundRadius=DrawSoundRadius0 End Object Begin Object Class=SoundNodeAmbient Name=SoundNodeAmbient0 End Object SoundNodeInstance=SoundNodeAmbient0 Begin Object Class=SoundCue Name=SoundCue0 SoundGroup=Ambient End Object SoundCueInstance=SoundCue0 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||