| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Keypoint
|
+-- Engine.AmbientSound
|
+-- Engine.AmbientSoundSimple
|
+-- Engine.AmbientSoundNonLoop
| Variables Summary |
|---|
| Inherited Variables from Engine.AmbientSoundSimple |
|---|
| AmbientProperties, SoundCueInstance, SoundNodeInstance |
| Inherited Variables from Engine.AmbientSound |
|---|
| AudioComponent, bAutoPlay, bIsPlaying |
| Defaultproperties |
|---|
defaultproperties { Begin Object Name=DrawSoundRadius0 SphereColor=(R=240,G=50,B=50) End Object Begin Object Name=AudioComponent0 bShouldRemainActiveIfDropped=true End Object Begin Object Class=SoundNodeAmbientNonLoop Name=SoundNodeAmbientNonLoop0 End Object SoundNodeInstance=SoundNodeAmbientNonLoop0 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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